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Piratecraft 0.3.0-beta.1
Pre-releaseSome checks failedbuildbot/nix-eval Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client-compatibility Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.prism Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.server Build done.buildbot/nix-build Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.fleet-assembly Build done.released this
2026-08-04 10:48:23 -04:00 | 181 commits to master since this releaseWIP PLAYTEST
This prerelease is an in-progress playtest build. It is not a production-ready replacement for v0.2.0-beta.2.
Install with Prism Launcher
- Download
Piratecraft-0.3.0-beta.1-playtest.mrpackbelow. - In Prism Launcher, select Add Instance -> Import.
- Select the downloaded
.mrpackand complete the import.
Runtime: Java 17, Minecraft 1.20.1, Forge 47.4.10.
Playtest scope
- Migrates the ship implementation from Sable to the Valkyrien Skies / Eureka / Valkyrien Sails / Pirates stack.
- Includes the current
pirates-sails-compatcompatibility addon. - Playtest server:
foundry.gentoo-matrix.ts.net:25565. Access requires Tailscale.
Known blocker
Ship translation works in focused checks, but rotational steering/yaw is not proven and may not work.
Incomplete validation
Prefab/economy/progression, all fleet variants, multiplayer, capture, and soak validation remain incomplete.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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