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Piratecraft 0.3.0-beta.13
Pre-releasereleased this
2026-08-05 19:43:47 -04:00 | 166 commits to master since this releasePiratecraft 0.3.0-beta.13 (hotfix)
Short playtest path for the arcade-ships hotfix on top of beta.12.
Fixes
- Keeps water motion off the unimplemented VS PhysShip AABB API, resolving a physics-thread crash, no-propulsion, and delayed-controls symptoms on the ships playtest.
- Addon now reads ship AABB bounds via Eureka's
LoadedServerShipand guards water-motion ticks with a one-shot safety barrier so a physics failure can never take down the VS physics thread.
Tests
- Ships probe adds live-faithful checks (force + roll/pitch torque with the PhysShip AABB stub throwing
NotImplementedError) plus a null-AABB bob-only path. - Focused addon/ships/Prism gates are green.
Still requested
- Manual motion and fracture testing on a live playtest remains requested.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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