• v0.3.0-beta.2 b3ba5599d7

    Piratecraft 0.3.0-beta.2
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    Pre-release

    mage released this 2026-08-04 12:47:00 -04:00 | 180 commits to master since this release

    WIP PLAYTEST

    Public prerelease for Minecraft 1.20.1, Forge 47.4.10, and Java 17.

    Installation

    Import Piratecraft-0.3.0-beta.2-playtest.mrpack directly into Prism Launcher. No Packwiz bootstrap is required.

    SHA-256: ec393e8e1fe9e5af00334d35bfa6794808094450990d212ddbf5b9607dd98a72

    Multiplayer endpoints are operator-provided.

    Fixed

    • Fixed the beta.1 deterministic natural-fleet crash caused by an unbound Sails helm calling setChanged during proto-chunk jigsaw generation.
    • Updated the first-party Pirates/Sails compatibility addon to 0.1.1.

    Observed

    • A natural Anetum Contatum generated successfully in a real-client manual test.
    • The ship worked, and steering was reported perfect.
    • Sails worldgen, client, client compatibility, client smoke, Prism, metadata, module, and policy checks are green.

    Known Issues / Incomplete Validation

    • server and fleet-assembly automated probes remain red because their check harness observes insufficient wind movement before reaching steering assertions. This does not establish that gameplay movement or steering is broken, but automated coverage remains uncertain.
    • All 11 fleet variants are not yet fully validated.
    • Two-client combat, boarding, capture, cargo, repair, persistence, and soak testing remain incomplete.
    • This is a WIP playtest prerelease, not a production-ready build.
    • Steam, propellers, balloons, and powered airships are intentionally unavailable under the sailing-era policy.
    Downloads