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Piratecraft 0.3.0-beta.5
Pre-releaseSome checks failedbuildbot/nix-eval Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client-compatibility Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.fleet-assembly Build done.buildbot/nix-build Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.server Build done.released this
2026-08-04 14:38:53 -04:00 | 177 commits to master since this releaseWIP PLAYTEST
Minecraft 1.20.1, Forge 47.4.10, Java 17.
Import
Piratecraft-0.3.0-beta.5-playtest.mrpackdirectly into Prism Launcher.SHA-256:
71886f26912f7acee5f1bbbe50a3cbe41a625404e94044462b0a04c4a798a255Fixes
- Removes exact runtime block and block-entity count requirements from natural fleet conversion.
- Assembles the actual valid ship blocks present after world generation.
- Failed conversion now logs and leaves the static structure intact instead of deleting it.
- Post-assembly validation never deletes an accepted ship.
- Duplicate callbacks no longer modify the world.
- Source restoration touches only submitted block positions and clears residual inventories to prevent item spills.
- Addon 0.1.4.
Small-group WIP playtest build.
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