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Piratecraft 0.3.0-beta.6
Pre-releaseSome checks failedbuildbot/nix-eval Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.client-compatibility Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.fleet-assembly Build done.buildbot/nix-build Build done.buildbot/nix-build gitea:matt/piratecraft#checks.x86_64-linux.server Build done.released this
2026-08-04 15:00:55 -04:00 | 175 commits to master since this releaseWIP PLAYTEST
Minecraft 1.20.1, Forge 47.4.10, Java 17.
Import
Piratecraft-0.3.0-beta.6-playtest.mrpackdirectly into Prism Launcher.SHA-256:
916af0c1fb3c5fcd2ae1bc031811b98a5e87a14c9327bb4fe282ee5b18c68df2Fixes
- Prevents the server watchdog deadlock caused by scanning fleet structure chunks while they are still generating.
- Fleet conversion now waits for all required chunks to be fully loaded using a non-blocking readiness check.
- Incomplete structures are deferred and converted once, without requesting or waiting for chunk generation while holding addon state.
- Addon 0.1.5.
Small-group WIP playtest build.
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